I use art & technology to design experiences. I use cameras, microcontrollers, sensors and code as tools to create interactive installations. I write code to explore the creative power of computers and get inspired by patterns in Nature and the work of other artists.
Whenever feasible, I avoid using external libraries that I have no control over and write my own implementations. I try to achieve harmony and balance through my work, I am a fast-learner and I embrace change.
I enjoy challenges and like to share my knowledge. I am self-motivated and work best in small groups. I learn from my mistakes and try to become better. I believe first in people and then in skills.
Avgo
2011
Using digital fabrication techniques to create a Henrik Thor-Larsen inspired chair.
(un)sustainable
2011
Using sustainable energy to harm the environment.
Branching 3D
2011
An experiment on visual patterns created using a recursive 3D branching algorithm.
After Pollock
2010
Using a simple mechanism to splatter paint on a canvas and create interesting patterns.